UPRISING

Humanity vs The Network. 14 days. One side survives.

🧍 Humanity

Scrap and Food. Squads, EMP teams and Mechs. Scan the wasteland to triangulate the Source — the AI's hidden origin server — and destroy it.

🤖 The Network

Power and Compute. Drones, Ghost hackers and Titans. Hide the Source, seize the power grid, and compile the Singularity.

⏳ A war of days

Buildings take hours. Marches take real time. Every 24h the world ticks: the Source moves and new tech unlocks. Log in, give orders, come back tonight.

A Full Stack Partner experiment · How to play

Choose your side

You fight for this faction for the whole season. Choose carefully, .

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UPRISING

How to play UPRISING

A season lasts 14 real days. Everything runs on real time — even while you sleep.

Every day

  • Base: upgrade buildings (minutes at first, many hours later) and train units.
  • Map: click a sector next to your faction's territory and Attack it. Survivors hold the sector and it pays you resources every hour.
  • Forward staging: you can launch new attacks from any sector you hold, not only from your base.
  • Power nodes ⚡ are the grid. Whoever holds more nodes when time runs out wins.

Humanity wins by destroying the Source

  • The Source hides in a Network sector and moves every day (and when hit).
  • Scan from any human sector: close scans give the exact distance, far scans give a range. Combine scans from several places — the map highlights where the Source can be.
  • Capture the Source's sector to hit it hard. Failed assaults still burn its integrity. From day 10 the Kill Code doubles all damage.
  • EMP Teams black out Network sectors for 8h: no output, half defence.

The Network wins by taking over

  • Hold 75% of the power grid at a daily tick (from day 4) — or compile the Singularity by pouring Compute into it (needs 40% of the grid).
  • You always see the Source. Guard it, and relocate it when humans close in.
  • Ghosts hack human sectors and take them without a fight.

Other rules

  • Bases can't be captured, but they can be raided for resources.
  • Bot commanders fill both sides so the war never stops. The smaller human-player faction gets +20% production.
  • After the season ends, a new war begins 6 hours later. Winners go into the Hall of Fame.